Once divided and disparate, the various proud Trollkin tribes have joined formidable forces to protect their homelands from the ravages of Man. Under leadership of powerful warlocks who can summon ferocious full-blood trolls to fight their battles, and backed by pygmy sharpshooters and Trollkin warriors, the Trollkin are prepared to face any army that stands in their way. As we've come to expect from Privateer Press, the sumptuous full-color book provides all a general could need to master these powerful warriors. The Trollkin stories are also amongst the best I've ever read, and the Trollblood tiers are potentially devastating. Many adding extended deployment and speed options to a force that's already high on the hard-hitting scale. A must-have book for any fan and friend of the Trollkin
The forces book for Trolls is just as good as the army itself. The fluff in it is interesting and anyone with a trollblood army or for someone who desires to create one should get this book. While not as necessary as, say, the Warhammer codexes, the forces books are still nice to have and prove to be very helpful when making your army.
Forces of Hordes: Trollbloods offers a lot in terms of rules and fluff. This book compiles all the model stats for everything before Hordes: Domination, the new theme forces available for each warlock, the new fluff about Gunnbjorn gaining a possible homeland for the Trollbloods, pictures of all the models, and a painting guide!
Trolls are a great way to learn how to play Hordes and will still be fun to plays years later. They are fairly melee focused and quite sturdy making them a less fragile and more forgiving faction than some of the others. If you want to run head-on into battle and smash things with a big stick, this is the faction for you.