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Forces of Hordes: Minions

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Release Date 2010
Players 2 - 4
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  • Complete faction rules and profiles for Minion models
  • New forces to bring to the table, including warbeasts and warlocks
  • An examination of the various minion cultures, plus a painting guide and Minion Theme Force lists

In the wonderful world created by Privateer Press, Minions are here to help an army adapt and survive. Sometimes fighting for their own ends, while other times offering succour to others, they possess unique skills that can be deployed to turn a losing battle into a resounding victory. From bloodthirsty gatormen and savage farrow to the brave souls stood astride the razor's edge between the wild and the civilized, there is a minion to suit the needs of any general. Like the Warmachine Mercenary book before it, Forces of Hordes: Minions is split into three sections, each packed with tiers and fluff pieces sure to rouse the blood of any general. Calaban the Gravewalker, for example, has a fantastic tier, allowing him to take Feralgeists and Bone Grinders alongside more standard options. If you're looking to spice up your battlefield, Forces of Hordes: Minions is the book for you.

Play Time:
Long (60-120 min)

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